SAN FRANCISCO: Adobe is discontinuing Animate, its 2D animation software that has been a backbone of web animation and game development for nearly 30 years. The app will no longer be available for purchase starting March 1, 2026.
The decision landed with little warning. Adobe emailed customers and updated its support site Monday, saying Animate “has served its purpose well” but that new platforms now better serve users. The move aligns with the company’s aggressive pivot toward AI, Animate was absent from Adobe Max last year, and no 2025 version was ever released, signaling months of quiet deprecation before the formal cut.
What has frustrated users most is the lack of a true replacement. Adobe can only suggest Creative Cloud Pro customers piece together functionality using After Effects and Adobe Express, neither replicates what Animate does. It remains the last major vector-based animation tool built for the web.
The backlash was immediate. Game developer Tyler Glaiel publicly urged Adobe to open-source the software rather than abandon it. Animators and indie developers warned that alternatives like Toon Boom Harmony and Moho only partially fill the gap. Enterprise customers retain support through March 2029; individual users through March 2027.
The shutdown marks another chapter in a long saga. The software began life as FutureSplash Animator, created by FutureWave Software in 1996. Macromedia acquired it that same year and rebranded it as Flash which became one of the defining technologies of the early internet.
Adobe bought Macromedia in 2005 for $3.4 billion, and in 2016 renamed Flash Professional to Adobe Animate as the company distanced itself from the Flash Player, which Adobe itself shut down at the end of 2020. Now, six years later, the authoring tool that outlived the player is being retired too.
